To fully test the abilities of a given video card, we have used a blend of in-game benchmarks and custom recorded real-world game benchmarking. For custom game play we have used FRAPS to record the minimum and average frame rates and to do so for a set period of time. All tests were run a minimum of four times and the scores are the average of all four runs.
All games were patched to their latest version. The OS was a fresh clean install of Windows 10 with all latest hotfixes, patches and updates applied. All games were tested at the two of the most popular resolutions of 1080P (1920×1080) and then again at 1440P (2560×1440). This means each game’s tested was run a minimum of 8 times: 4 @ 1080P and 4 @1440P. Before testing Unigine’s Valley benchmark was run for 15 minutes to ‘warm up’ the video card. This was done to ensure that long term performance and not short term performance is being illustrated.
The games used for testing were:
Assassins Creed: Odyssey
Assassins Creed: Origins
Call of Duty: Infinite Warfare
Call of Duty: WW2
Farcy New Dawn
Grand Theft Auto: V
Rise of the Tomb Raider
Shadow of the Tomb Raider
Tom Clancy’s The Division 2
For stress testing we used Unigine’s Valley benchmark.
For overclocking we used either the manufactures included software overclocking program or if necessary EVGA’s Precision X program.