Rise of the Tomb Raider Gaming Benchmark
Rise of the Tomb Raider is an action-adventure video game published by Square Enix and released in January 2016. The game has a benchmark component to it that mimics game play and an average of four runs was taken.
The settings used in the testing below are Very High default settings for quality (with ‘Pure Hair’ shading set to on), VSync disabled and a resolution of 1920×1080.
Sleeping Dogs Gaming Benchmark
Sleeping Dogs is an open world action-adventure video game developed by United Front Games in conjunction with Square Enix London Studios and published by Square Enix, released on August 2012. Sleeping Dogs has a benchmark component to it that mimics game play and an average of four runs was taken.
The settings used in the testing below are the Extreme display settings and a resolution of 1920×1080. World density is set to extreme, Vsync disabled, high-res textures are enabled, and shadow resolution, shadow filtering, screen space ambient occlusion, and quality motion blur are all set to high.
Tom Clancy’s The Division Gaming Benchmark
Tom Clancy’s The Division is an open world 3rd person shooter video game published by Ubisoft and released in March 2016. The game has a benchmark component to it that mimics game play and an average of four runs was taken.
The settings used in the testing below are ‘ultra’ settings for quality, VSync disabled with a resolution of 1920×1080.
Witcher 3
Witcher 3 is an action role-playing video game set in an open world environment, developed by Polish video game developer CD Projekt RED and released on May 2015.
Our test uses a real world timed benchmark that consists of three minutes of game play during the ‘Beast of the White Orchard’ quest. This section of the game incorporates everything from grass, to water, to hair, to numerous NPCs. An average of four runs was taken.
The settings used in the testing below are Ultra display settings, but with HairWorks off and Vsync disabled, at a resolution of 1920×1080.