Sleeping Dogs Gaming Benchmark
Sleeping Dogs is an open world action-adventure video game developed by United Front Games in conjunction with Square Enix London Studios and published by Square Enix, released on August 2012. Sleeping Dogs has a benchmark component to it that mimics game play and an average of four runs was taken.
The settings used in the testing below are the Extreme display settings and a resolution of 1920×1080. World density is set to extreme, Vsync disabled, high-res textures are enabled, and shadow resolution, shadow filtering, screen space ambient occlusion, and quality motion blur are all set to high.
Metro: Last Light Gaming Benchmark
Metro: Last Light is a DX11 first-person shooter video game developed by Ukrainian studio 4A Games and published by Deep Silver released in May 2013. The game is set in a post-apocalyptic world and features action-oriented gameplay. The game has a benchmark component to it that mimics game play. Scene D6 was used and an average of four runs was taken.
The settings used in the testing below are Very High for quality and a resolution of 1920×1080. DirectX 11 is used, texture filtering is set to AF 16X, motion blur is normal, SSA turned on and tessellation is set to high.
BioShock Infinite Gaming Benchmark
BioShock Infinite is a first-person shooter video game developed by Irrational Games, and published by 2K Games released in March 2013. The game has a benchmark component to it that mimics game play and an average of four runs was taken.
The settings used in the testing below are UltraDX11 (option 3) for quality and a resolution of 1920×1800.
Tomb Raider Gaming Benchmark
Tomb Raider is an action-adventure video game published by Square Enix and released in March 2013. The game has a benchmark component to it that mimics game play and an average of four runs was taken.
The settings used in the testing below are Ultimate default settings for quality (sans ‘hair’ shading), VSync disabled and a resolution of 1920×1080.
Batman Arkham Origins Gaming Benchmark
Batman: AO is an action-adventure video game published by Warner Bros and released in October 2013. The game has a benchmark component to it that mimics game play and an average of four runs was taken.
The settings used in the testing below are highest settings for quality, VSync disabled and a resolution of 1920×1080. Anti-Aliasing is set to TXAA (high). Motion blur, Distortion, Lens Flare, Light Shafts, and Reflections set to On. Geometry, Dynamic Shadows, Depth of Field, and Ambient Occlusion all set to DX11 Enhanced.