In an effort to make sorting through all the results as easy as possible we have combined the results all of all the game results into an easy to digest summary format. By comparing it to similar products in all the games you will be able to easily find the game(s) you are interested in, see the improvement and decide if it is the worth the investment.
TL;DR
As you can see there are a few trends that developed throughout this review. Firstly, older games usually are going to favor the older generation. This makes sense as drivers for the GTX 16-series are still in their infancy whereas NVIDIA has had years to refine the 10-series performance.
When you look past this ‘skewing’ of the data a few things to become clear. Real world performance of the GTX 1660Ti is excellent and in many, many scenarios the refinement baked into Turing architecture does make up for the lower CUDA count. Equally important is the 1660Ti has a better, faster memory bus so as resolution goes up its performance will suffer less than the 1070. Put simply, in memory bottlenecked games the 1660ti will be faster, and in CUDA bottlenecked games it will be a toss-up, with a ‘win some, lose some’ outcome depending on how high a priority that particular game was for NVIDIA’s driver team.