Metro: Last Light is a DX11 first-person shooter video game developed by Ukrainian studio 4A Games and published by Deep Silver released in May 2013. The game is set in a post-apocalyptic world and features action-oriented gameplay. The game has a benchmark component to it that mimics game play. Scene D6 was used and an average of four runs was taken.
The settings used in the testing below are Very High for quality and a resolution of 2560×1440 and 1920×1080. DirectX 11 is used, texture filtering is set to AF 16X, motion blur is normal, SSA turned on and tessellation is set to high.
Metro LL is one of those next generation games where you simply will not be able to have all the post processing turned to maxium if you want to play the game at something which remotely resembles fluid movement. Even at 1080P this game simply puts a big old hurting on video cards and no single card solution will let you run at above slide show levels. You will have to turn the settings down to get playable frame-rates. With that being said the PNY GeForce GTX 780Ti XLR8 does post significant improvements over a stock 780 and even outperforms the much more expensive Titan. Overall we saw a greater than 20% improvement over the GeForce GTX 780 and this level of improvement will translate a better looking game.