Crysis 3 Gaming Benchmark
Crysis 3 is a first person shooter video game, published by Electronic Arts and released in February 2013. While older than some of the others it is one of the most visually stunning games released to date and puts a lot of demands on the GPU. This makes it perfect for more real world gaming testing. To obtain repeatable results we have used FRAPs and recorded 90 seconds of the single player ‘Post Human’ level, starting as soon as soon as prophet is handed a Hammer II pistol by Psycho. An average of four runs was taken.
The settings used in the testing below are highest settings for quality, VSync disabled and a resolution of 1920×1080. Texture Quality, Game Effects, Objects, Particles, Post Processing, Shadows, Shading, Water, and System Specs all set to Very High. Motion Blur was set to High and Lens Flare was set to On. Anti-Aliasing was set to MSAA 8X and Antistrophic Filtering was set to 16x.
Grand Theft Auto 5 Gaming Benchmark
GTA V is an open world action-adventure video game published by Rockstar Games and released in April 2014 for the PC. The game has a benchmark component to it that mimics game play and an average of four runs was taken.
The settings used in the testing below are stock ‘very high’ settings for quality, VSync disabled and AA set to off, with a resolution of 1920×1080.
Metro: Last Light Gaming Benchmark
Metro: Last Light is a DX11 first-person shooter video game developed by Ukrainian studio 4A Games and published by Deep Silver released in May 2013. The game is set in a post-apocalyptic world and features action-oriented gameplay. The game has a benchmark component to it that mimics game play. Scene D6 was used and an average of four runs was taken.
The settings used in the testing below are Very High for quality and a resolution of 1920×1080. DirectX 11 is used, texture filtering is set to AF 16X, motion blur is normal, SSA turned on and tessellation is set to high.