Call of Duty: Ghosts Gaming Benchmark
Call of Duty: Ghosts is a first person shooter video game, published by Activision and released in October 2013. Since it does not include an in-game benchmark, it perfect for more real world gaming testing. To obtain repeatable results we have used FRAPs and recorded 90 seconds of the single player ‘Ghost Stories’ level, starting as soon as we resume control of Logan back on Earth. An average of four runs was taken.
The settings used in the testing below are highest settings for quality, VSync disabled and a resolution of 12560×1440 and 1920×1080. Image Quality, Textures Resolution, Normal Map Resolution, and Specular Map Resolution set to Extra. Screen Space Ambient Occlusion and Antistrophic Filtering set to High, Terrain Detail set to ON, and Anti-Aliasing was set to TXAA 4X. With Shadows, Distortion, Motion Blue and Depth of Field set to Yes.
Obviously the slower GDDR5 ram speed and not fewer Cuda Cores is what holds this card back at higher resolutions. We say this as once again the PNY GeForce GTX 780 XLR8 OC is within in scratching distance of the extremely powerful 780Ti at 1080P but does fall back a step or two at higher resolutions. With that being said the difference at 1440P is only a frame or two per second in the difference and that minor amount is shocking considering the large increase in price the Ti’s demand.